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From: Geoff Duncan <nobody@mouse-pota
To: All
Subject: TidBITS#784/20-Jun-05
Date:Sat, July 05, 2008 10:25 PM


TidBITS#784/20-Jun-05
=====================

This week brings two highly divergent topics, as Charles Maurer
returns with a set of instructions for non-experts to fix
snapshots using sub-$100 software, and Jeff Carlson tries to hone
his poker game against the computer opponents in DD Tournament
Poker. In the news, Opera Software ships version 8.0 of their
Web browser for the Mac and we announce the winners of last
week's DealBITS drawing.

Topics:
MailBITS/20-Jun-05
Trying My Hand at Poker: DD Tournament Poker
Fixing Snaps in a Snap
Hot Topics in TidBITS Talk/20-Jun-05

<http://www.tidbits.com/tb-issues/TidBITS-784.html>
<ftp://ftp.tidbits.com/issues/2005/TidBITS#784_20-Jun-05.etx>

Copyright 2005 TidBITS: Reuse governed by Creative Commons license
<http://www.tidbits.com/terms/> Contact: <editors@tidbits.com>
---------------------------------------------------------------

This issue of TidBITS sponsored in part by:
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Special thanks this week to Christian Roth, Julie Dinkins,
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---------------------------------------------------------------

MailBITS/20-Jun-05
------------------

**Opera 8 Boasts Speed and Security** -- Opera Software has
released the latest version of its Web browser, Opera 8 for
Macintosh. This version brings to the Mac the features available
on Opera's Windows and Linux browsers, including faster page
loading, native Scalable Vector Graphic support (SVG 1.1 Tiny),
enhanced privacy features, and Opera's Extensible Rendering
Architecture (ERA) to adjust page appearance based on the size
of the browser window. Opera 8 requires Mac OS X 10.2 or later
and is a 5.5 MB download. A limited version can be used for free,
or you can purchase the full version for $40. [JLC]

<http://www.opera.com/>
<http://www.opera.com/pressreleases/en/2005/06/16/>


**DealBITS Drawing: Matias OS X Keyboard Winners** --
Congratulations to Joe Benenati of cox.net, Jan Ferrera
of yahoo.com, Glenn Zieman of wi.rr.com, Eric Frampton of
ericframpton.com, Don Andrews of mac.com, David Dunham of
pensee.com, Amy Kvochick of kvochick.com, and Jean Ohlde of
yahoo.com, whose entries were chosen randomly from 1,296 valid
entries in last week's DealBITS drawing and who each will receive
an OS X Keyboard from Matias, worth $29.95. In addition, our
last two winners were referred to DealBITS, so Andrew Kvochick
of yahoo.com and Robert Ohlde of macconnect.com will also receive
a keyboard. Keep an eye out for future DealBITS drawings, and
remember that telling your friends, family, and colleagues about
new drawings is a great way to increase your chances of receiving
a prize; nearly 10 percent of our entries this time came from
people who learned about DealBITS from a friend. [ACE]

<http://www.tidbits.com/dealbits/matias/>
<http://db.tidbits.com/getbits.acgi?tbart=08134>


Trying My Hand at Poker: DD Tournament Poker
--------------------------------------------
by Jeff Carlson <jeffc@tidbits.com>

I never attended a regular poker game in high school or college,
and frankly didn't think much of the game until a couple of years
ago when a friend suggested we get some people together to play.

Right now, poker is experiencing a resurgence in popularity thanks
to televised tournaments like the World Series of Poker and
Celebrity Poker Showdown. I take a fraction of a speck of pride
in the fact that my interest in the game came before the current
television-fueled crazy, but honestly, I'm following the poker
zeitgeist. Besides, watching an actress like Maura Tierney clean
out celebrities who play regular poker games has its own perverse
pleasure.

<http://www.worldseriesofpoker.com/>
<http://www.bravotv.com/Celebrity_Poker_Showdown/Recaps/2/Game_6.shtml>

The problem with poker, of course, is that it's a shared game,
and as such, it's not easy to wrangle five or six friends (most
of mine being busy freelance writers or artists) to commit to an
evening of cards. One option is to get onto an Internet game, but
I'm discovering that I'm not a great poker player, which makes me
feel strange playing live poker with real people, even if they're
thousands of miles away. I'm also not excited about losing real
money.

Mostly, I just like to play. Whenever the urge hits to wager some
make-believe cash, I've recently turned to two poker applications
that run on the Mac. In this installment, I'll take on Donohoe
Digital's DD Tournament Poker; in a future article I'll put
Scenario Software's iPoker to the test.

<http://www.ddpoker.com/>
<http://scenario.com/iPoker/>


**Know When to Hold 'Em** -- If you haven't been following along
with the poker craze, it's currently dominated by a variant
called Texas Hold 'Em (or just Hold 'Em). Each person is dealt
two cards face down, and everyone bets or folds. Then, three cards
are dealt face up (also known as the "flop"), which are shared
among the players, followed by another shared face-up card (the
"turn"), and finally one more shared, face-up card (the "river").
(I have to admit that part of the allure of poker for me is its
terminology.) Betting occurs between each round, and the best
combination of five cards out of the seven total wins the hand.

As played in tournaments, Hold 'Em works well for large groups,
as it involves several betting opportunities and a series of
mandatory antes (known as "blinds") that raise the stakes. The
blinds not only increase after a set period of time, but they also
rotate around the table; for example, the person sitting to the
left of the dealer has to put up a "small blind" before the cards
are dealt (say, $10 in chips), while the next person to the left
puts up a larger amount, known as the "big blind" ($15). This
system prevents a player from simply folding their cards at every
hand and keeping their stash of chips. The person with all of
the chips at the end of the game is the winner.

In DD Tournament Poker 1.2, a tournament can involve any number
of computer opponents: the normal Card Room setup involves 40
players, while a re-creation of the 2004 World Series of Poker
tournament includes 2,576 players. You can also play a Heads-Up
game, which is you against just one other opponent.

The interface is a top-down view of one table, which holds 10
players. As players go broke, other players are brought to your
table in larger games.

As you can imagine, the level of coordination required to keep
track of all these players and chips is ideally suited for a
computer. A list at the top-left corner of the screen keeps tabs
on the number of hands dealt, how many players and tables are
active, and your ranking in the overall scheme. To my surprise,
this little bit of information does a good job of making me feel
like I'm part of a bigger enterprise; at times I've been in second
place, but had the highest chip count at my table, making me
wonder who else out there was on top. (Hey, imagination is the
best part of any game, right?)


**Computer Skill** -- Keeping in mind that I don't have a lot of
real-world Hold 'Em experience (I've played just home games, never
in a real casino), the artificial intelligence in DD Tournament
Poker seems formidable. You can choose between Low, Medium, and
High levels of skill for the computer opponents. At the Medium and
High levels, computer players will try to bluff more often, raise
bets more frequently, and note your past performance in a game.

I typically play with Medium-level opponents, who sometimes manage
to tease my chips away from me by betting small amounts when they
hold a strong hand, which encourages me to try to bluff them by
betting large. But often a bluff will work: especially earlier in
a game, it can be easy to "steal the pot" by raising to three or
four times the current bet, forcing the other players to fold.

What's missing from a computer game are "tells," often non-verbal
cues that signal when a player has a good hand or is bluffing.
For example, in a computer game you can't see someone lean back
in his chair when he has a good hand, or scratch his nose when
he's bluffing. To professionals, tells are as much a part of the
strategy of playing as knowing which cards are likely to produce
a strong hand.

However, you can pick up a few electronic tells based on the
computer opponents' behaviors. Some players raise often, and
if the hand reaches the final card without everyone else
folding, you can see whether the player was bluffing or not.
Unfortunately - at least as far as I can tell - individual players
don't exhibit consistent behavior. Albert (they're all shown with
just first names) may play aggressively in one game, then timidly
in another. So you can't base your past performance against Albert
the next time he shows up at your table. (Version 2.0 of DD
Tournament Poker, which is due 05-Aug-05, promises improved AI
behaviors and settings; purchasing the current version after
20-Jun-05 will get you a free upgrade to version 2.0.)

<http://www.ddpoker.com/details-v2.html>


**Keep Your Hands Where I Can See Them** -- What would a card game
be without the potential for cheating? You may not be able to hide
an ace up your sleeve, but DD Tournament Poker offers several
cheat options intended to help you improve your game.

One frustration of poker is that if you fold, you don't get to see
everyone else's cards to know whether your hand could have beat
them or not. This rule prevents everyone from knowing if you were
bluffing or not, and often encourages real players (me included)
to stay in with a weak hand to see what comes after the flop,
the turn, or the river. The program's cheat options include the
capabilities to show the winning hand, show the hands that folded,
and to show all of the community cards - so you can smack yourself
when you realize that your meager two of spades and four of hearts
could have turned into a hand-winning straight, for example.

More powerful is the option to peek at other players' hands. With
this feature enabled, moving your mouse over an opponent's cards
displays them. The computer won't be able to bluff you then,
though you can still lose a hand by not knowing which cards are
coming up before they appear. Lastly, you can also choose Never
Go Broke, which sneaks half of the tournament leader's chips
into your pile at the next hand. Kids, don't try this at home!


**Poker Night** -- DD Tournament Poker is designed for solo play,
but you can also use it to help you host a home tournament using
Poker Night mode along with real cards and chips. It displays a
large digital clock that counts down the current level, and lists
the amounts for the current blinds. This feature lets you keep
a home game in check, raising the blinds at set intervals so you
don't end up playing all night long. The preset poker games are
tailored for different levels of play; Poker Night 1, for example,
is set to last approximately 3 hours, whereas Poker Night 2 will
last 4 hours or more.

You can also configure a poker night game to your specifications,
setting the amounts of the blinds, the number of rebuys (if
someone loses their chips, they can put up more money to get
back into the game), and how the prize pool is allocated at the
end of the night.

I haven't had a chance to conduct a live Hold 'Em tournament,
so I can't say much more, but I like the fact that the computer
is handling some of the aspects that someone might easily lose
track of during the night.


**Draw, Pardner** -- DD Tournament Poker includes a number of
other features that don't require much explanation. You can choose
different card back designs, or use your own (though specifying
my own image slowed down card dealing performance). A preference
displays hand information, giving you the odds of winning based
on your current hand strength. You can also choose to view your
cards only when you pass your cursor over them; this option helps
you memorize your cards and resembles real-life play, where you
typically look at your cards once and then leave them face-down
on the table. The sound effects are nice and subtle, and you can
adjust their volume level. An option for background music is also
available, but I turned that off after launching the program for
the first time.

DD Tournament Poker is a Java application, so the controls don't
have a Mac feel to them, but this isn't a big deal: the buttons
needed to play (Bet, Fold, Call, etc.) all work by typing the
command's first letter; the only time I ever need to touch the
mouse is when I'm saving a game to resume later or access the
program's options.

If Texas Hold 'Em is your poker game of choice, DD Tournament
Poker is a great computerized version of it. I especially like
that it's not just a card simulator - the developer has engineered
the game to be a digital tool for preparing you for the real
thing, for those who have the nerve to play against human
opponents. Perhaps someday soon I'll venture out to a local
casino (of which there are now several in Washington State)
and see if my training has paid off.

DD Tournament Poker is well worth the $30 registration fee. A demo
version is available as a 9.5 MB download, which limits each game
to 30 hands.

<http://www.ddpoker.com/demo.html>


Fixing Snaps in a Snap
----------------------
by Charles Maurer

I enjoy work. Like the narrator of "Three Men in a Boat," I can
sit and watch it for hours. Whenever I have something that needs
to be done, I work hard to find a way to put it off. Nothing,
I have found, facilitates this job like fixing photos. It's easy
and rewarding. It helps me to procrastinate for hours.

My wife Daphne used to be less skilled at procrastination than I,
but then she found a camera that she could use (see "Picking
a Point-and-Shoot Camera: Panasonic DMC-FX7" in TidBITS-783_)
and tried fixing up some of the pictures she took. Now her
procrastination is coming up to snuff. She finds that fixing her
photos provides an excuse to look at them again and, although she
is a beginner, the manipulations are still immediately rewarding.

<http://db.tidbits.com/getbits.acgi?tbart=08136>

To help Daphne, I thought about what might be sensibly done from
the perspective of a novice using a snapshot camera. I developed
a recipe that has worked out well. It is designed to improve
snapshots as much as is usually practical requiring the least
amount of skill and time. It will not extract the most that is
possible, but it ought to be adequate for most people most of
the time.

Note that I worked out this method assuming the limitations of a
typical point-and-shoot camera, the limitations that I explained
last week. It is by no means ideal for pictures from a digital
SLR. Also, this method cannot rescue bad exposures. Indeed,
nothing can rescue bad exposures from a digital point-and-shoot.
A digital SLR or film camera may still record extractable
information from a bad exposure but with a digital point-and-
shoot, what you see on the LCD after you take the picture is
very close to what you will get.

(Fortunately, there is no reason to have poorly exposed digital
pictures. As soon as you take a picture, you can see the result.
If you don't like it, you can modify the exposure and take it
again. With a point-and-shoot camera, bad exposures usually result
from the sun's being in front of you, so that everything facing
you is in shadow. Since the camera measures the average brightness
of the scene, the bright sun fools the camera into exposing too
little, leaving the shadows to disappear into black. This is so
common that most point-and-shoot cameras provide a mode that
compensates for it, a mode called something like backlight, snow,
or beach.


**The Basic 12-Step Process** -- Later in this article I shall
talk about the software that's needed to cook my recipe, but first
I want to explain all of the steps. These may sound involved, but
they are simpler than they sound. Daphne finds doing them to be
quick and easy; the only hard part is remembering where the
commands are buried in the menus and dialogs.

1. Most cameras save files in a format called JPEG that is highly
compressed. This is convenient, but the compression algorithm
loses information and every time you save a file in JPEG format,
you apply that algorithm again, thereby losing still more
information. You will probably want to save your work after each
step. If you move the picture to your computer as a JPEG file and
work on it that way, the image will slowly disintegrate. Instead,
when you copy the picture onto your computer, convert it to a TIFF
file and work on that.

2. Outdoors, the difference in brightness between the darkest
shadows and the brightest details exceeds 1,000,000:1. On a
printed photograph the range available is hardly more than 100:1.
Clearly, you want to use all of the range that the paper will
allow. You want to set the tonal levels within the photo to run
from dead black to pure white. This step requires moving two
pointers.

3. Once you adjust tonal levels, the picture may look too dark or
too light overall. Another way of saying this is that the average
tone of the picture is too dark or too light. To correct for this,
you want to tell the computer exactly how dark to make the average
tone. This step requires nudging a pointer until the picture looks
the best.

4. Overall the picture should look okay now, running from black
to white with most of the detail appropriately dark or light.
However, most likely the shadows will be too dark. You will
probably want to lighten the shadows - just the shadows, not
everything that's dark. Again, this step requires moving a slider
until the picture looks the best.

5. It should be obvious from the difference in range of brightness
(Step 1) that no picture can accurately reproduce what you see.
This holds for colour as well as brightness. The colour of a
picture can never be accurate, it can only be pleasing. Snapshot
cameras usually produce some form of pleasing colour without
intervention but often the overall hue would be better slightly
warmer or slightly cooler. Changing the hue requires nudging
a slider and looking for improvement.

6. Just as cameras compress brightness, so they compress the
saturation of colours. However, to allow for extremes, they
usually do this more than is necessary. Photos usually look more
pleasing with the saturation slightly increased. You can increase
saturation by nudging a slider. After you have done this, you
may want to readjust the hue slightly.

7. Red-eye looks grotesque and is easy to fix: point at or
encircle an eye and click.

8. Vertical lines ought to be plumb. If they are not, rotate the
picture to make them plumb, which involves grabbing one corner
of the picture and dragging it a few degrees around a circle.
Of course, if the vertical lines are not all parallel, they cannot
all be plumb. In this case find the best compromise.

9. If you tilt a camera upward to photograph a building, the walls
will converge toward the top so that it appears to be collapsing.
Unless the camera is obviously pointed way up or down - unless you
are looking up at a skyscraper or down at your shoes - vertical
lines ought to be vertical. Similarly, unless the camera is
obviously pointed sideways, horizontal lines ought to be
horizontal. Changing them involves reshaping the picture by
dragging its four corners until it looks right or by nudging
some sliders that drag the corners for you.

(People usually treat this as an advanced manipulation, but that's
a holdover from film, when adjusting perspective required spending
a long time under a black cloth behind a view camera. In a
computer these adjustments are only a little bit fiddly and
they can make a stunning difference.)

10. Crop the picture to concentrate attention on what matters and
to remove whatever does not. Don't worry about the proportions of
the picture, worry about the content. Cropping requires drawing a
rectangle around what you want to keep and clicking.

11. If the information in a photo comes more from its lines
than from its colour, then colour may distract the eye, thereby
subtracting more than it adds. In this case, converting the
picture to black-and-white may be beneficial. You can see an
example of this at the link below. If a photo doesn't seem as
good as it ought to be in colour, try it in black-and-white,
or "greyscale" in computerese. A single mouse-click will convert
the picture and you can always undo the change. If you like the
results, save it under another name and try steps 3 and 4 again.

<http://www.tidbits.com/resources/784/kangaroos.jpg>

12. If you exaggerate edges, the picture will look sharper - up
to a point. If you exaggerate them too much, edges will become
distorted. You can play with this by adjusting a slider or
choosing a menu command. Since point-and-shoots already sharpen
the image, this will often not be useful on enlargements but
it is likely to be for small pictures on the Web. Always perform
sharpening on copies because it is not reversible and the
appropriate amount varies with the picture's purpose.

When I first explained all of this to Daphne, she thought I was
mad. "This is quick and easy? And are sumo wrestlers skinny?" But
then I walked her through a photo and she was hooked. She started
out wanting to save every picture and fix up just the bad ones but
now that she has seen what happens, she fixes up the better ones
and throws the others away. She no longer is willing to accept a
tree growing out of Hedy's head. Of course it might be possible
to remove that tree - images can be retouched so much that nothing
is left of the original - but that is for another level of
photographer.


**Choosing Your Tools** -- Although I cooked up this recipe for
novices, my taste buds seem to differ from the folks who design
programs for editing photos. Neither iPhoto nor any other program
aimed at novices can handle the job completely. Below the
professional level, only two packages can. The more expensive
is GraphicConverter ($30) combined with two third-party plug-ins,
ShadowFixer ($17) and Perspective ($40). (Plug-ins are small
programs that add functionality to another program. Other plug-ins
will do the job of Perspective but they cost more.) The cheaper,
more powerful, and quicker alternative is Adobe Photoshop Elements
($80), which can do everything all by itself. Photoshop Elements
also comes with better documentation.

<http://www.lemkesoft.com/en/graphcon.htm>
<http://www.fixerlabs.com/pages/shadowfixer.html>
<http://www.theimagingfactory.com/>
<http://www.adobe.com/products/photoshopelmac/main.html>

(To install ShadowFixer and Perspective, copy them to
/Library/Application Support/GraphicConverter/Plug-ins. The
Library folder can be either the one in the computer's root
directory or the one in your home directory. The former location
will provide access to all the users of your computer, the latter
to you alone.)

Photoshop Elements is the better value, but it's even more
confusing than GraphicConverter, which is saying something.
On top of that, Photoshop Elements violates a number of Macintosh
norms and conventions and does not integrate particularly well
with other programs. For example, its "attach to email" function
will not recognize the email client I use, PowerMail.

When I looked at the two for Daphne, I concluded that
GraphicConverter would be simpler but it offers a host of
preferences that must be set appropriately to avoid frustration,
and its documentation is not for the novice. Without a help desk
in the house, I suspect that Photoshop Elements would be easier
to learn.

In both programs, some of the steps call for moving a slider until
the pictures looks the best. No matter how experienced you are,
manipulations like these never feel certain because it is never
possible to see when an image looks the best. All you can do is
see that it has stopped getting better and is getting worse again.
You need to overshoot in both directions, note in each direction
when you first see that the picture is getting worse again, and
split the difference. After a few overshoots in each direction,
either you will be reasonably sure where the centre point is or
you will have learned that the changes are ambiguous enough that
the exact setting does not matter.

Finally, before you start, calibrate your monitor. This is a
trivial job. Open the Displays pane of System Preferences, click
the Color tab, and then click the Calibrate button. In the window
that comes up, make sure that Expert Options is checked, then
click Continue, and follow the instructions. When you are asked
to set the gamma, set it for the PC standard, 2.2. This has become
part of a universal standard (sRGB). The old Mac standard of 1.8
is no longer appropriate for general use.


**GraphicConverter Instructions** -- To learn more about
using GraphicConverter, a $10 PDF manual by Hagen Henke is
indispensable. The Help menu points to it. Here are the
step-by-step instructions for using GraphicConverter 5.6 to
perform the process outlined above. [Note that you may be able
to use older versions of GraphicConverter, albeit with slight
interface differences, but I couldn't get version 4.4 to recognize
plug-ins. -Adam]

1. Save as TIFF. Choose Save As from the File menu and in the
Save dialog, choose TIFF from the Format pop-up menu.

2 & 3. The levels adjustment is under Picture > Levels. The
histogram on the left shows each tone in the picture. The
triangles show the end points and the middle. Move the outer
triangles inward to the farthest edges of the curve then adjust
the middle triangle so that the picture looks best overall.

4. Choose Filter > Fixerlabs Filters > ShadowFixer. Fiddle with
the two sliders until the shadows look best, starting with the
Amount slider at 50 percent. Afterwards check steps 2 and 3 again,
in case there was an interaction. Note that you can enlarge the
little windows in the ShadowFixer plug-in by clicking the + sign.

5 & 6. Hue and Saturation sliders are in Picture >
Brightness/Contrast. Before you touch them, be sure that the
Link Sliders and Full Screen Preview checkboxes are selected.
Avoid the Brightness and Contrast sliders.

7. To fix red-eye, click the elliptical selection tool, select the
pupil, select Effect > Red Eye. The elliptical selection tool is
the second from the top in the left-hand column of the toolbox,
which you open by choosing Window > Show Toolbox (or Picture >
Toolbox in older versions).

8 & 9. To rotate the photo and correct perspective, choose Filter
> theImagingFactory > Perspective. Choose the length of your lens
(not critical and sometimes the wrong length looks best) then
fiddle with the sliders. Rotation interacts with the other two
but you can always set rotation first, click OK, and then open
the window again and do the others. This isn't good in principle,
because each manipulation here loses a mite of sharpness, but the
difference would never be noticeable in a snapshot, not even when
it's enlarged.

10. Crop by selecting what you want with the rectangular selection
tool (first or second tool on the right side of the toolbox,
depending upon your version of the program) then selecting Edit >
Trim Selection.

11. Convert to black-and-white using Picture > Mode > Grayscale
then try steps 2, 3, and 4 again.

12. Play with sharpening (on a copy) by adjusting the slider
in Effect > Sharpen Edges.


**Photoshop Elements 3.0 Instructions** -- You will need to work
in Standard mode. To select this, click on the Standard Edit
button, not the Quick Fix button. Both of these are in the
horizontal toolbar on the upper right. (Note that the button
looks like a button, a button that is enabled and ready to be
clicked - that won't work, for it is actually the disabled button,
the button that has already been selected. The user interface
in Photoshop Elements is frustratingly inconsistent. Fortunately,
the help files are good.)

Before you start, set Photoshop Elements > Color Settings to
Limited Color Management. This is appropriate not just for the
Web, as the dialog states, but also for snapshot printers and
any photo-printing service that you are likely to use.

1. Save as TIFF, selecting the option to embed an sRGB profile
in the Save As dialog. (You don't need to worry about the color
profile, but note for the record that Photoshop Elements will
embed a profile generated for Windows, a profile that works
inconsistently on Macs.)

2 & 3. The levels adjustment is under Enhance > Adjust Lighting >
Levels. The histogram shows each tone in the picture. The
triangles show the end points and the middle. Move the outer
triangles inward to the farthest edges of the curve then adjust
the middle one so that the picture looks best overall.

4. Lighten shadows in Enhance > Adjust Lighting >
Shadows/Highlights. Afterwards check steps 2 and 3 again,
in case there was an interaction.

5 & 6. Hue and saturation are in Enhance > Adjust Color >
Adjust Hue/Saturation.

7. To remove red-eye, click the red-eye tool (about halfway down
the vertical toolbar on the left) then click on each red eye.
Sliders in the horizontal toolbar at the top let you fine-tune
the area blackened and the tone.

8 & 9. To rotate the photo, choose Image > Rotate > Free Rotate
Layer, allow Photoshop Elements to create a new layer, then grab
one of the black "handles" on the edges of the photo and rotate
it. (Be sure no part of the picture is selected when you start
this, else the command will rotate only the selection. To deselect
something in Photoshop Elements, choose Select > Deselect.)
Alternatively, if you need to correct perspective, you can skew
the photo in every direction and thereby correct the rotation at
the same time. First enlarge the canvas an inch or two (Image >
Resize > Canvas Size), and then choose Image > Image Transform >
Skew and move the handles.

10. To crop, first click the cropping tool (about halfway down the
vertical toolbar on the left), then drag out a rectangle. To crop
that rectangle or deselect it, click the cropping tool again or
Control-click the image and choose Crop from the contextual menu.

11. Convert to black-and-white using Image > Mode > Grayscale
then try steps 2, 3, and 4 again.

12. Play with sharpening (on a copy) using the top three menu
commands in Filter > Sharpen.


PayBITS: If Charles's instructions for fixing photos were
helpful, he asks that you make a donation to Doctors Without
Borders: <http://www.doctorswithoutborders-usa.org/donate/>
Read more about PayBITS: <http://www.tidbits.com/paybits/>


Hot Topics in TidBITS Talk/20-Jun-05
------------------------------------
by TidBITS Staff <editors@tidbits.com>

The second URL below each thread description points to the
discussion on our Web Crossing server, which will be faster.


**To Buy or Not to Buy** -- It's the question everyone is asking
now that Apple has announced it is moving the Mac to Intel
processors. This discussion brings up many issues related
to buying a computer in general, including notes on backward
compatibility with existing software and how long people go
between Mac purchases in general. (29 messages)

<http://db.tidbits.com/getbits.acgi?tlkthrd=2629>
<http://emperor.tidbits.com/TidBITS/Talk/483/>


**Chip switch to promote Windows conversions** -- Will Intel-
powered Macs convince more Windows users to buy Apple hardware
and switch to Mac OS X, considering that the future boxes will
theoretically be able to also run Windows? (3 messages)

<http://db.tidbits.com/getbits.acgi?tlkthrd=2631>
<http://emperor.tidbits.com/TidBITS/Talk/485/>





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