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From: owner-evangelist-digest@public.
To: evangelist-digest@public.lists.
Subject: EvangeList Digest V1 #1397
Date:Sun, March 28, 1999 01:14 AM



EvangeList Digest Friday, March 26 1999 Volume 01 : Number 1397



In this issue:

PR - PuppetTime, Inc. Announces Preview Release of PuppetTime Director
PR - Macintosh Home Automation
Job - Sales Reps (Los Angeles & Cleveland)
Tidbit - User Group For Classic Macintosh Owners
PR - Roland -- Edirol MIDI -- USB Announcment
Tidbit - 126 Seconds to Port a Program to the Mac

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Date: Thu, 25 Mar 1999 06:12:51 -0800
From: Guy Kawasaki <Kawasaki@garage.com>
Subject: PR - PuppetTime, Inc. Announces Preview Release of PuppetTime Director

This announcement is from:

deeje@puppettime.com (deeje)

For more information, contact
Deeje Cooley
415-244-0828
mailto:deeje@puppettime.com
http://www.puppettime.com/

FOR IMMEDIATE RELEASE

PUPPETTIME, INC. ANNOUNCES PREVIEW RELEASE OF PUPPETTIME DIRECTOR

New Internet Company Demonstrates Easy-To-Use 3D Storytelling Technology,
Invites Potential Customers To Make Requests

SAN FRANCISCO (March 25th, 1999) - PuppetTime, Inc. announced today that
it has released a preview of its revolutionary 3D storytelling
application, PuppetTime(R) Director, on its web site
http://www.puppettime.com/. PuppetTime Director allows users to
manipulate 3D puppets using PuppetTime's patent-pending 3D digital actor
plug-in architecture, which is built on top of Apple's QuickTime.
Downloading the free preview will allow Mac users with QuickTime to
create and view 3D movies. Playback for Windows users is also available.

"The core philosophy at PuppetTime, Inc. is to bring the power of
storytelling to the rest of us," says Deeje Cooley, PuppetTime's founder
and CTO, "Everyone has a story to tell. Children are natural
storytellers, while executives and professionals incorporate storytelling
into their daily business practices. PuppetTime will make 3D animation
accessible to all."

PuppetTime Director is easy to use and requires no previous 3D modeling
or animation experience. The PuppetTime technology is a framework for
scriptable 3D digital actors, called puppets. Each puppet is a
self-contained plug-in, with interactive controls, that knows how to
render and animate itself in 3D. A user can create a 3D movie by entering
dialog, selecting predefined actions, and moving puppets around a stage.
Additional plug-ins for new characters, stages, costumes, and props will
be available on the company's web-site.

PuppetTime itself is built on top of QuickTime, which is the dominant
cross-platform multimedia architecture. By leveraging QuickTime,
PuppetTime can be combined with other media types, like video, sound,
text and music. PuppetTime movies store only commands and meta-data, so
they are quite small, and easily stream-able across today's standard
modem connections.

PuppetTime's COO, Tal Fried, feels their technology is needed because,
"the biggest barrier to consumer 3D animation is the steep learning
curve. Nobody wants to spend hours learning a how to create 3D characters
and then learn how to animate those characters to tell a story. With our
technology, anyone can create fully animated 3D stories with just 3 click
of their mouse."

There are many uses for PuppetTime's technology. For children, PuppetTime
Director can develop writing skills, increase understanding of social
studies, and foster personal growth. For entertainment professionals,
PuppetTime Director can help during pre-production to pre-visualize
scenes in movies, TV shows, theater, and advertisements. PuppetTime hopes
their web-site will foster a community for 3D storytellers to share their
creations. In time the web-site will also host live productions of
original works and webisodic content.

Visitors to the web-site are encouraged to make requests for new features
and characters (accessible from the front page in the "Requests"
section). Mr. Cooley says, "the initial response to PuppetTime has been
phenomenal, and we'd like to ensure we're delivering real customer value.
Tell us what you need to tell us your story."

Screenshots are available at <http://www.puppettime.com/screenshots/>.
Requests can be made at <http://www.puppettime.com/requests/>.

PuppetTime, Inc., headquartered in San Francisco, California, develops
and markets 3D storytelling software for consumers. PuppetTime is a
registered trademark and the Eggy logo is a trademark of PuppetTime, Inc.

All other trademarks are the property of their respective owners.

###




____________

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<http://barnesandnoble.bfast.com/booklink/click?sourceid=367292&ISBN=088730
9968>

<http://www.keplers.com/kawasaki.htm> Autographed copies!

------------------------------

Date: Thu, 25 Mar 1999 21:23:23 -0800
From: The EvangeList Mailing List <evangelist@apple.com>
Subject: PR - Macintosh Home Automation

This announcement is from:

<mailto:michael@shed.com>

Sand Hill Engineering has just released the latest version of its
software for home automation and security.

Loaded with new features for creating custom graphic interfaces and
dealing with the latest of the X-10 'smart' devices like thermostats,
light switches and appliance controls which report their status and
local changes.

This upgrade is free to all current users and is shipping now from
Beehive Technologies. $89.95 with cable, plus shipping.

A free version is available for the venerable old X-10 CP290.
<http://www.shed.com>

------------------------------

Date: Thu, 25 Mar 1999 21:23:38 -0800
From: The EvangeList Mailing List <evangelist@apple.com>
Subject: Job - Sales Reps (Los Angeles & Cleveland)

This job announcement is from:

"Miller, Leslie" <mailto:miller@marketsource.com>

SALES REPRESENTATIVES

High technology marketing services company seeks Sales
Representatives in the Los Angeles and Cleveland area. Qualified
candidates will possess sound written/verbal communication skills, 4
year college degree coupled with 2+ years sales experience. Apple
Computer users with solid expertise on the MAC platform is required.

We offer a fully comprehensive benefits package, competitive
compensation and excellent growth opportunity. For immediate
consideration please email resumes only to:
<mailto:employment@marketsource.com> or fax to (609)860-5408.

------------------------------

Date: Thu, 25 Mar 1999 21:23:28 -0800
From: The EvangeList Mailing List <evangelist@apple.com>
Subject: Tidbit - User Group For Classic Macintosh Owners

This tidbit is from:

GY <mailto:gyounk@athenet.net>

Announcing The Mac 512 User Group!

This is a specialized Internet-only user group devoted to helping
people with their older Macintoshes. There is a Help Line, Resource
Center, rare Public Domain software and support from others in your
shoes. Ask questions, receive answers from other members and learn
along the way!

A positive idea on restoring and supporting the classic Macintoshes.

Please visit <http://www.athenet.net/~gyounk/uginfo.htm> for more information.

------------------------------

Date: Thu, 25 Mar 1999 21:23:34 -0800
From: The EvangeList Mailing List <evangelist@apple.com>
Subject: PR - Roland -- Edirol MIDI -- USB Announcment

This announcement is from:

Jeff Lindeman <mailto:jeff@wavemedia.net>

Edirol Corporation North America began shipping the Roland SMPU-64,
the first USB/MIDI interface compatible with the Macintosh iMac and
G3 series computers. In response to thousands of requests for music
applications from educators, musicians, and hobbyists the SMPU-64 can
handle up to 4 MIDI inputs and 4 MIDI outputs so users can connect
many music devices through one USB cable to their computer. Existing
music application software is instantly compatible for anyone running
OS 8.5 on their USB equipped Macintosh.

This makes the Roland SMPU-64 now cross platform compatible for both
Macintosh & Windows computers. Retail price is set at $250. It is
available through Edirol 1-800-380-2580 or <http://www.edirol.com>
and distributed to dealers in U.S. and Canada by ThinKware.

------------------------------

Date: Thu, 25 Mar 1999 21:23:44 -0800
From: The EvangeList Mailing List <evangelist@apple.com>
Subject: Tidbit - 126 Seconds to Port a Program to the Mac

This tidbit is from:

Steve Seidensticker <mailto:sseiden@home.com>

While attending a recent Simulation Interoperability Standards
Organization workshop in Orlando I was surprised a see a new blue and
white G3 with matching terminal in one of the exhibit booths. It
really stood out in a sea of gray/beige boxes. Michael Myjak of HLA
Products was demonstrating the portability of his company's new
product, a Java version of DoD's High Level Architecture Runtime
Infrastructure. The HLA/RTI is a very large and complex layer of
objects used to connect and support networked real-time simulations.
It has been an all UNIX and Windows world until now.

I asked Michael, a Windows person, how long it had taken his crew to
port the application to the Mac. He said they bought the computer on
Saturday for a Monday exhibit and had the entire application ported
and running in 126 seconds! He said it would not have taken that long
had they not forgotten to transfer one file.

------------------------------

End of EvangeList Digest V1 #1397
*********************************



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