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From: headgap
To: all
Subject: Blair Witch Project
Date:Mon, August 30, 1999 08:31 AM


The Blair Witch Project

It's doing for camping what Deliverance did for white-water canoeing.
Learn how Macintosh and the web helped launch the quintessential horror
film of its time.

By Sam McMillan
(onilne at http://www.apple.com/hotnews/features/blair/)

Hand-held and hand-made, The Blair Witch Project has Hollywood
re-thinking the formula for blockbuster summer movies.

Certain films leave a lasting mark on their times. An entire generation
of filmgoers will remember the shower scene in Alfred Hitchcock's Psycho
for the rest of their lives. A few decades later, Jaws made us all think
twice about jumping in the ocean for a midnight swim. Today, The Blair
Witch Project is the quintessential horror film of its time, doing for
camping what Deliverance did for white-water canoeing.

In 83 minutes of relentless hand-held camera work and fever-pitch acting,
The Blair Witch Project tells the story of three documentary filmmakers
and what happens to them as they explore the legend of a 200-year-old
witch in a remote Maryland town. In the process, the film leaves an
indelible image of terror. When you consider that Blair Witch was shot
for a paltry $31,000 by a band of unknown first-time filmmakers barely
out of film school, their achievement seems all the greater.

By the time you read this, The Blair Witch Project will have earned more
than $100 million faster than you can say Burkittsville, MD. The most
profitable movie of all time, based on return on investment, The Blair
Witch Project is more than a movie. It is a pop culture phenomenon,
generating a firestorm of hype and buzz. Time and Newsweek magazine both
ran cover stories in the same week. Independent filmmakers, who strive to
tell their stories no matter how high the odds or how low the budget,
point to The Blair Witch Project as proof that some beat the odds.

The Technology of Blair Witch
Major software:
Media 100 XR
Adobe After Effects
Adobe Illustrator
Adobe Photoshop
Adobe Premiere
Commotion
Borris FX

For storage and retrieval we used:
Four 18GB MegaDrives
Retrospect

We use these Macs:
300MHz Power Mac 9600
Two 266MHz Power Macintosh G3s
A new 333MHz iMac
An old Performa 6115 (we did all our publicity materials on this
baby!)

Hold the hype, there's a film here
At danger of being lost in the hype and buzz is the film
itself-essentially hand made, without a bankable star or even a music
track. Producer Robin Calley, of Haxan Films, says, "the editing process
is one of the least appreciated aspects of the film. We shot 20 hours of
film, and spent the next nine months editing it on a Media 100."

"There's no other way we could have edited this film, given our lack of
budget and our limited resources," claims director Dan Myrick, who
insists, "this film came together in the editing process." Haxan used a
Media 100 XR, powered by a Power Macintosh 9600 equipped with 132
megabytes of RAM and sporting a 72-gigabyte MegaDrive RAID array. "It's
very fast," Myrick attests.

Haxan, which is Swedish for witchcraft, had two options for editing the
movie, Myrick says. "We could pay for time on an Avid at $100 an hour or
entertain a lease on the Media 100 at $1,200 a month. That kind of
economy meant we could do a few jobs to keep afloat, and pay for the
unhindered time we would need on our own box."

In addition to the impact on their bottom line, Myrick was swayed by the
way the Media 100 facilitates the creative process. "It's perfect for
long-form projects," Myrick notes. "There's a seamless process of editing
on the Media 100 that's fluid and less interrupted. It's visually
oriented, so you can drag and drop film clips into the edit tracks and
see what you've got immediately. I think of the Media 100 as being
designed by Mac code dudes. It's an intuitive way of working, much more
user friendly than the Avid."

Finding the film in the footage
Once the filmmakers wrapped the shoot, their first challenge was to take
20 hours of raw footage and find a film. Original footage was transferred
from their RCA Hi8 handy cam and film school standard-issue 16-millimeter
camera to BetaSP video tape. They made VHS video copies with SMPTE
reference time codes burned into a window, allowing Myrick and his
co-director, Eduardo Sanchez, to log the footage.

"Our job" Myrick says, "was to get rid of what wasn't working-cut out all
the junk. Next we got rid off everything we considered marginal. We were
looking for great moments, great acting, trying to use our editing cuts
to form a reality and develop character arcs. That got us down to 8 hours
of usable stuff."

Haxan booked time on an Avid, and digitized the remaining footage, which
allowed them to create an edit decision list. They rebatched the digital
file, output it to Beta and brought it into the Media 100 as QuickTime
video files. And then the really intense work began. Haxan, which also
includes Greg Hale and Michael Morello, defines itself as a creative
collaborative. Which means everything is done by consensus. "We take more
meetings than Disney," Calley jokes. "Only we do it playing foosball."

Of course, reaching a consensus can be a painful, time-consuming process.
"I'd spend all night editing the film and add what I thought were the
best five minutes from the three or four hours we shot on day two,"
Myrick remembers. "Then Eduardo would edit all night and next morning
those five minutes would be gone. Whoever felt the most passionate about
the edit decision usually won."

"We edited to the very last minute before sending our VHS tape to
Sundance," Calley says. Once the VHS was accepted at Sundance, Haxan sent
their final edit to 4MC, a Los Angeles-based film transfer production
house, which struck a 35mm print from the digital master. As they say in
Tinseltown, the rest is history.

Myrick credits the site with creating the huge amount of industry buzz
going into Sundance. "The web site made it one of the movies to see at
Sundance." Once film distributor Artisan Entertainment bought the film,
they reconfigured the site, so newcomers to the site could "start from
scratch." They added new material each week.

Before long, Myrick notes, "we were getting 50 million hits. The Web site
fueled the word of mouth momentum, and that's been integral to the
success of the movie. Almost by accident we created an interactive
component to the movie."

Calley explains, "We had all this ŒPhase II' footage we were going to use
for the
documentary. That ended up going straight to the website, time-released
on a continual basis. Our goal was to create an experience without giving
anything away about the film." Nourished with new footage and purported
"documentary" evidence every few days, the site offers an intricate
online encounter. Hidden links and multiple levels through the story
deepen the activity and reward web surfers with material filmgoers won't
find anywhere else. Says Calley, "The experience of going to the web site
became entertaining in and of itself."

That sense of online engagement-deep, emotional, and compelling-proved so
profound, Blair Witch companion sites began to spring up on their own,
built by die-hard fans who bought into the fictional story line. At last
count there were 63 independently-created Blair Witch web sites. Even
Myrick is baffled by the depth of passion some fans feel for the film.
"You have to think," Myrick says, "That's
kind of weird-that guy doesn't have a life.'"

Roll the credits
Without the web, Myrick acknowledges, "no one would have known about this
film. But with the right idea, the right team, and the right technology,
things like this can happen. It's like winning the lottery, only better."
The difference is, according to Myrick, "You win the lottery, you get
lucky." With a 100 million dollar-grossing film, "you get respect."


Bob Nunn - President, Operator Headgap Systems
President, AppleCore of Memphis, Inc.
E-mail: headgap@headgap.com
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