ALL MONITORS ARE NOT CREATED EQUAL. (5.2) ------------------------------------------ Choosing a monitor used to be simple. Like the Model-T Ford you could have any color you wanted as long as it was black (and white), 9", 512 by 342 pixels, 72 dpi. The PC drones made fun of the small size and lack of color, but it was obvious to any unprejudiced person who looked at a Macintosh that its display was far superior to the CGA and EGA monitors being foisted on ignorant PC consumers. Mac monitors are no longer so simple. Now one needs to be concerned with such arcana as resolution, size, bit depth, dot pitch, and refresh rate. Size is the most obvious characteristic of a monitor. It's measured diagonally from one corner of the screen to the opposite corner. Actual monitor area is roughly proportional to the square of the diagonal length so a twenty-inch monitor is more than four times as large as a nine-inch monitor. Most manufacturers cheat on their monitor sizes by measuring from one corner of the screen (or even the case) to the other rather than from one edge of the visible display to the other. Then they round up to the nearest inch with the result that most "fourteen-inch monitors" are closer to twelve and a half inches when measured truthfully. For many years Apple was one of the more honest manufacturers, advertising it's twelve and a half inch monitor as a thirteen inch monitor while other manufacturers touted their "larger fourteen-inch" twelve and a half inch monitors. However Apple has succumbed to the pressures of the market, and like everyone else it now advertises twelve and a half inch monitors as "fourteen inch displays." Of course it's not the size that matters; it's how you use it. Resolution defines how much information can be squeezed onto the screen. Most monitors sold today are "multi-sync"; that is they are capable of displaying more than one resolution. A fifteen inch monitor at 1024 by 768 pixels displays two and a half times as much information as the same monitor at 640 by 480 pixels. However everything will appear smaller at the larger resolution since the monitor has to fit more pixels into the same space. The clearest resolution for a monitor is whatever comes closest to fitting 72 pixels (or dots) into each inch. This is the dpi rating of the monitor. 72 dpi is the proper "WYSIWIG" (Pronounced Whizzy-wig, What you see is what you get.) resolution though some people prefer to work at a higher resolution that fits more information on the screen. Here are the WYSIWIG resolutions for common monitor sizes. If you do the math you'll notice that the resolutions seem too small for the given size. That's because I've listed sizes here in their commonly advertised form rather than by the actual paintable area on the screen. Size WYSIWIG Resolution 9 512 by 342 13,14,15 640 by 480 16,17 832 by 624 20 1024 by 768 21 1152 by 870 25 1280 by 1024 Resolution and bit depth define how much you can see on your screen. Dot pitch defines how well you can see it. It's the size of each individual pixel. Larger dot pitches look fuzzier. Trinitron monitors paint the picture in lines rather than dots so this doesn't really apply to them. However the "line stripe" of a Trinitron display means virtually the same thing in practice as dot pitch does for other monitors, and most salesmen and copywriters are quite happy to confuse the two for you. Most monitors have dot pitches of .39 mm, .29 mm, or .25 mm. The larger the dot pitch the fuzzier your screen looks. .39 mm dot pitch monitors (the standard in the PC world) look bad. .29 mm dot pitch monitors are acceptable for all but the most demanding users. .25 mm is the best dot pitch available with current technology. Refresh rate also affects how clear the picture appears. 72 Hz is the standard refresh rate for Mac monitors. That means the screen is repainted 72 times a second, more than twice as fast as your TV screen. A few monitors even repaint at an 80 Hz refresh rate though I suspect that's overkill for all but the most sensitive eyes. However many cheaper PC monitors have refresh rates of 60 Hz or even less. This begins to reach the level that contributes to eyestrain. Worse yet these monitors are interlaced, which means that only half of the screen is redrawn on each pass. Interlaced monitors have a visible flicker effect, and should be avoided at all costs. Leave them on the shelves for the deluded PC users who think saving $50 on a monitor is worth spending $500 at the optometrist. Most Mac monitors are at least 69 dpi, 0.29 mm dot pitch with refresh rates of 72 Hz. This is acceptable for most work. The only common exception is the Apple Basic Color Monitor. This was Apple's VGA monitor for low cost systems and was laughed out of the marketplace. (It's the standard in the PC world which gives you some idea of the lower standards on the other side of the fence.)